![]() ![]() Using Astarion’s sneak attack can work well here. If you’re able to get here quietly, it’s easier to take out the lower health goblins using a rogue class character. Sneaking around the back requires some jumping that can awaken them if you’re too close. Be careful when you get close to the drunk sleeping goblins and bugbears. This provides an opportunity to climb the nearby ladder and sneaking around to the back, up top. Talking to Crusher and finishing a conversation with him will lead to this group of goblins wandering off. You can either climb the Knotted Roots on the western wall of the camp or find Crusher the Goblin. You’ll need to fight the entire camp or sneak in through a cracked wall above. Unfortunately, a massive ogre named Guard Gurgon is blocking the door. Your next goal for Removing the Parasite is getting into the Shattered Sanctum deeper in the camp. This starts a new quest to save him that’s worth doing alongside rescuing Halsin. Interacting with Volo the Bard will lead to him being brought to a cage in the pits. Upon entering the Goblin Camp, a bard can be heard singing a ballad about the goblins. Otherwise, continue past Olak and head north deeper into the camp. You can buy some food off Olak by clicking the trade button at the bottom left corner while talking to him. He’ll tell you that he’s likely down in the pits.īefore you continue further into the Goblin Camp, if you have some money or items to spare, this is a good opportunity to trade. If you chose the peaceful method, you can ask Olak about Halsin. ![]() You can either start a fight with the goblins or do it and get through peacefully. Successively convincing Olak leads to him telling you to rub poop on your face. This is another opportunity to use the parasite or one of many other ability checks/rolls to persuade the goblin. Sentinel Olak will threaten you before asking for your reason being here. Any attempts to sneak around them are met with a scout warning you. Crossing this bridge leads directly into Goblin Camp territory where you’ll have to talk to Sentinel Olak out front. Continue onward until you come across a wooden bridge. Once you’re finished exploring the Blighted Village, leave through the western side. The Blighted Town may be filled with goblins, but it’s certainly no Goblin Camp. There’s a brake lever near the base you can use that will stop the windmill. Once you’ve dealt with the goblins by attacking or persuading them, you can save the gnome by interacting with a lever inside the windmill building. You can interfere and save the gnome via a variety of ways. But, this group is torturing a gnome by spinning them around a windmill. Or you can outright attack them instead.įurther west into the Blighted Town has a waypoint and another group of goblins. Otherwise, you can try performing different rolls to sway them from attacking you. This conversation presents a unique persuasive option using the parasite. A goblin atop a building nearby will threaten to fill you with arrows upon moving. Upon a successful perception check, your party will call out a goblin ambush up ahead. Continuing past the dead boar and across a bridge, you’ll come up to the Blighted Village. Depending on your choices and success with rolls, you may learn the killer of this pig. Astarion is quick to say the group should be focused on dealing with the parasite, not some random dead pig. This triggers a conversation with the group about how it looks healthy, yet dead. Start making your way over by leaving Druid Grove and heading west in that direction.įollowing the path toward the Goblin Camp leads to a dead boar in the road. Hovering over this marker will tell you the location of the Goblin Camp. If you take a look at your map by pressing “M” by default, you should see a gold marker to the west. Hopefully he can somehow remove the parasite from your head to stop the transformation. Now that you’ve heard about the powerful Druid Halsin, it’s time to figure out why he didn’t return to Druid Grove. ![]()
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